Since MSU switched to Maya in the fall of 2009, these pages have not been updated
and Wobbe F. Koning moved on to Monmouth University in the Fall of 2014
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Camera Settings

Camera Properties

To display the camera properties, select the camera and hit p or the properties button at the bottom of your screen

In the lecture of week 11, many of these properties were discussed. The PDF can be found on Blackboard


Camera Type

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Viewing Angle

Lens Focal Length, Zoom Factor and Field of View (FOV) are all different representations of the same property and determines if you are using a wide (fisheye) or small (telephoto) angle of view

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Render Settings

Most of the other setting you probably recognize from the render panel. You can set these properties per camera, but if you are just using one camera, you might as well check the box Use Global and manage all these (like resolution) from the Render Globals

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