Since MSU switched to Maya in the fall of 2009, these pages have not been updated
and Wobbe F. Koning moved on to Monmouth University in the Fall of 2014
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Compositing Example


DISCLAIMER: The imagery may be kind of crude by todays standards. I created this page when I was teaching 3D animation for the first time. In 1999

RGB Alpha Composite
Background
Plate
No Alpha Channel
Shadow (black)
Rabbit
Foreground
Plate

Premultiplied Alpha

Lightwave renders premultiplied Alpha channels.
When putting the Layers together in Photoshop, you will see black edges around your objects, because Photoshop treats Alpha channels as being straight.
To layer properly: TOP of this page

Shadow of the moving object

I rendered the shadow seperately from the Rabbit. In order to render the shadow separately: I cheated a bit in this example. I placed my lights such that the shadow only hits the floor, and not any of the other object.

TOP of this page


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