Category: Project

  • Version 1.5b

    Version 1.5b

    I created a new build of my VR experience VR.Con.Sequence. Added a nuclear option so users do not get stuck.

  • Inviting Motion @ Monmouth

    Inviting Motion @ Monmouth

    Wednesday, November 8, Raven Serenity Glover will be joining me to present the project at Monmouth University.

  • Show at Eastern Michigan University

    Show at Eastern Michigan University

    VR.Con.Sequence and Light Play are included in Light X Time: animation & gaming technology in the Ford Gallery, Ypsilanti, Michigan.

  • Sound and Vision

    Sound and Vision

    Light Play has been selected for the 2023 Sound And Vision International Film & Technology Festival (Honorable Mention).

  • VR.Con.Sequence V1.0b

    VR.Con.Sequence V1.0b

    I have been working on this project on and off for a couple of years an finally finished a first full version, which I got compiled into a playable executable.

  • Smaragdni Eco Film Festival, Croatia

    Smaragdni Eco Film Festival, Croatia

    The Smaragdni (emerald) Eco Film Festival is an unique traveling ecological film festival, screening educational films with the aim to raise public ecological awareness.

  • JSSF Award

    JSSF Award

    The animation Light Play (Vicious Cycles #3) was awarded Best Experimental Short-Short/Short at the 2023 Jersey Shore Film Festival

  • Troféu Mapinguari

    Troféu Mapinguari

    Last week a mysterious package arrived, from Brazil. It contained a statue, but no letter. It took a while to realize what it was.

  • State of the Art

    State of the Art

    The 2020 animation Home, Closed is included in the Studio Montclair member exhibition. The show is on view June 23 through August 18, 2023 at the Leach Gallery (641 Bloomfield Avenue, Montclair, NJ)

  • ACCAD Research Page

    ACCAD Research Page

    On the website of the Advanced Computing Center for the Arts and Design (ACCAD) at The Ohio State University, a research page was published showcasing how Motion Capture was used to create the interactive VR experience Inviting Motion.