Blender
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Crosshatch Shading
I have been working on creating a Crosshatch shader in Blender using only standard nodes,
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It Walks!
I recorded my 3D printed figure walking to test if the prints were any good.
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Work in Progress
Almost ready to start melting 3D prints. Meanwhile I have been making things in Blender.
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New Year
Almost every year I create a short animation to send around wishing everybody a happy new year. Here are a few:
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Face Rig
For my project with the working title Sleepwalk and added a very simple, shape key based, face rig to my walking dude.
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Size Matters
I tested my webcam based stereo camera setup using a 3D print of a character I created in Blender
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Stereo Camera Mount
To improve the alignment of the two webcams I am using to build a stereo camera rig for stop motion, I created a 3D printed holder.






