Tag: VR

  • Demo at IEEE GEM 2024

    Demo at IEEE GEM 2024

    Inviting Motion has been accepted as a demo for the IEEE CTSoc Gaming, Entertainment and Media (IEEE GEM) conference, which will take place June 5-7, in Turin, Italy.

  • Version 1.5b

    Version 1.5b

    I created a new build of my VR experience VR.Con.Sequence. Added a nuclear option so users do not get stuck.

  • Inviting Motion @ Monmouth

    Inviting Motion @ Monmouth

    Wednesday, November 8, Raven Serenity Glover will be joining me to present the project at Monmouth University.

  • Show at Eastern Michigan University

    Show at Eastern Michigan University

    VR.Con.Sequence and Light Play are included in Light X Time: animation & gaming technology in the Ford Gallery, Ypsilanti, Michigan.

  • VR.Con.Sequence V1.0b

    VR.Con.Sequence V1.0b

    I have been working on this project on and off for a couple of years an finally finished a first full version, which I got compiled into a playable executable.

  • ACCAD Research Page

    ACCAD Research Page

    On the website of the Advanced Computing Center for the Arts and Design (ACCAD) at The Ohio State University, a research page was published showcasing how Motion Capture was used to create the interactive VR experience Inviting Motion.