I am slowly emerging from the semester vortex. I have been creating animated sequences in Blender, but mainly in support for my classes. I have still not gotten to the point where I will record melting 3D prints in stereo.
I have been working on a project of mine that has the working title Sleepwalk and added a very simple, shape key based, face rig to my walking dude. I added controls that resemble a face. In the video those controls do not show up as clearly as I had hoped, while working in Blender the visibility is bit better. In the image above I colored the controls to make them stand out more.
I used this rig earlier to create this short:
And here are some falling yams and a recent test I created while prepping for class:
